
Goblins can make quite good catchers because they are small and agile, and are therefore able to dodge through gaps in the opposing line where larger players could not get through.

a Goblin team's game plan owes much more to hope than potential. This tends to make them better Blood bowl fans than players, and indeed Goblin fans have a solid reputation throughout the Old World for turning up hours before the match, getting drunk, starting fights (as long as they outnumber the opposition at least two to one), singing lewd and insulting songs at the top of their voices, and generally causing trouble wherever they go. Goblins are cruel, callous, and uncouth, with a juvenile sense of humor and a wicked imagination dedicated to discovering new ways of hurting others without getting hurt themselves.

